Battle strategy
- Pair with a defender and move closer to deal higher damage. Each target’s damage depends on its own distance.


Wind area attack. Stronger at close range.
The first raid battle has ended. Eligible players can check reward delivery in Presents on the home screen.Attacks up to five enemies in front. Damage is 100% at close range and 50% at maximum range. Skill-tree upgrades reduce this falloff.
These parameters exclude skill-tree upgrades.
| Parameter | Lv.1 | Lv.20 | Lv.99 |
|---|---|---|---|
| HP | 400 | 1,008 | 3,536 |
| ATK | 160 | 403 | 1,414 |
Open a branch to explore every node, its effect, and unlock requirements.
Meet the required level and prerequisite nodes, then spend earned XP. Every node can eventually be unlocked. Original allies awaken at Lv. 50 and raid recruits at Lv. 60.
Upgrade values for the two raid recruits are cumulative values at that rank.
The starting point of this tree.
Improve HP and damage reduction. / HP multiplier ×1.04 / Damage reduction 0%
Improve HP and damage reduction. / HP multiplier ×1.08 / Damage reduction 0%
Improve HP and damage reduction. / HP multiplier ×1.12 / Damage reduction 2%
Improve HP and damage reduction. / HP multiplier ×1.16 / Damage reduction 3%
Improve HP and damage reduction. / HP multiplier ×1.2 / Damage reduction 4%
Improve HP and damage reduction. / HP multiplier ×1.24 / Damage reduction 5%
Improve HP and damage reduction. / HP multiplier ×1.3 / Damage reduction 6%
Improve HP and damage reduction. / HP multiplier ×1.36 / Damage reduction 9%
Improve HP and damage reduction. / HP multiplier ×1.43 / Damage reduction 12%
Improve HP and damage reduction. / HP multiplier ×1.5 / Damage reduction 15%
Improve distant damage and range. / Damage at maximum range 52% / Attack range 165
Improve distant damage and range. / Damage at maximum range 54% / Attack range 170
Improve distant damage and range. / Damage at maximum range 56% / Attack range 175
Improve distant damage and range. / Damage at maximum range 58% / Attack range 180
Improve distant damage and range. / Damage at maximum range 60% / Attack range 185
Improve distant damage and range. / Damage at maximum range 63% / Attack range 190
Improve distant damage and range. / Damage at maximum range 66% / Attack range 195
Improve distant damage and range. / Damage at maximum range 70% / Attack range 205 / Awakening duration 7s
Improve distant damage and range. / Damage at maximum range 75% / Attack range 215 / Awakening duration 8s
Improve distant damage and range. / Damage at maximum range 80% / Attack range 220 / Awakening duration 10s
Improve movement and summoning. / Summon cost 55 / Summon cooldown 10.8s
Improve movement and summoning. / Summon cost 54 / Summon cooldown 10.8s
Improve movement and summoning. / Summon cost 53 / Summon cooldown 10.6s
Improve movement and summoning. / Summon cost 52 / Summon cooldown 10.4s
Improve movement and summoning. / Summon cost 51 / Summon cooldown 10.2s
Improve movement and summoning. / Summon cost 50 / Summon cooldown 10s
Improve movement and summoning. / Summon cost 49 / Summon cooldown 9.6s
Improve movement and summoning. / Summon cost 48 / Summon cooldown 9.2s
Improve movement and summoning. / Summon cost 46 / Summon cooldown 8.8s
Improve movement and summoning. / Summon cost 45 / Summon cooldown 8.5s
Improve forward area attacks. / ATK multiplier ×1.04 / Attack speed multiplier ×1
Improve forward area attacks. / ATK multiplier ×1.08 / Attack speed multiplier ×1.02
Improve forward area attacks. / ATK multiplier ×1.12 / Attack speed multiplier ×1.04
Improve forward area attacks. / ATK multiplier ×1.17 / Attack speed multiplier ×1.06
Improve forward area attacks. / ATK multiplier ×1.22 / Attack speed multiplier ×1.08
Improve forward area attacks. / ATK multiplier ×1.28 / Attack speed multiplier ×1.1
Improve forward area attacks. / ATK multiplier ×1.35 / Attack speed multiplier ×1.12
Improve forward area attacks. / ATK multiplier ×1.43 / Attack speed multiplier ×1.15
Improve forward area attacks. / ATK multiplier ×1.51 / Attack speed multiplier ×1.18
Improve forward area attacks. / ATK multiplier ×1.6 / Attack speed multiplier ×1.2
Attacks have no distance falloff while awakened. / Awakening duration 6s
A special Senpumaru with a grumpy look and plenty of strength to spare for its friends.